PPSC Computer Science Topic 11 MCQ's Test Preparation

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MCQ's Test For PPSC Computer Science Topic 11 Computer Graphics

Try The MCQ's Test For PPSC Computer Science Topic 11 Computer Graphics

  • Total Questions20

  • Time Allowed20

PPSC Computer Science Topic 11 Computer Graphics

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Question # 1

Random scan system are designed for

Question # 2

The further the line from the projection plane, ____________ its image on the projection plane.

Question # 3

A Bezier curve is a polynomial of degree______ the no of control points used.

Question # 4

Which technique of color CRT is used by production of realistic image.

Question # 5

A palette can be defined as a finite set of colors for managing the

Question # 6

The perspective projection is more practical because the distant objects appear.

Question # 7

Several graphics image file formats that are used by most of graphics system are.

Question # 8

Two dimensional color model are

Question # 9

What is the name of temporary memory where the graphics data is stored to be displayed on screen.

Question # 10

The electron beam in DUST is designed to draw directly to.

Question # 11

An example of impact deviceis.

Question # 12

The uake one of the first fully 3D games was released in year.

Question # 13

RGB model are used for

Question # 14

The GIF format is much ............... to be downloaded or uploaded over the www.

Question # 15

TIFF are used for

Question # 16

__________ refer to the shapes created by union, intersection and difference of given shapes.

Question # 17

To generate the characters which are requied.

Question # 18

LCD means

Question # 19

DUST means

Question # 20

The sweep representation of an object refers to the

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PPSC ComputerScience Chapter 11 Important MCQ's

Sr.# Question Answer
1 The origin of computer graphics was developed in.
A. 1950
B. 1960
C. 1970
D. 1990
2 Raster images are more commonly called
A. Pix map
B. Bit map
C. Both a and b
D. None
3 In orthographic projection engineering use.
A. Top view of an object
B. Front view of an object
C. Side view of an object
D. All of these
4 A palette can be defined as a finite set of colors for managing the
A. Analog images
B. Digital images
C. Both a and b
D. None
5 _________ is the most commonly used boundary presentation for a 3-D graphics objects.
A. Data polygon
B. Surface polygon
C. System polygon
D. None
6 Vector graphics is composed of
A. Pixels
B. Paths
C. Palette
D. None
7 In which projection the plane normal to the projection has equal angles with these three axes.
A. Wire frame model
B. Constructive solid geometry methods
C. Isometric projection
D. Back face removal
8 CMYK true color model has _______ color depth
A. 32 bit
B. 24 bit
C. 64 bit
D. None
9 three dimensional graphics become popular in games designing multimedia and animation during the late.
A. 1960
B. 1970
C. 1990
D. 1980
10 The second grid in DUST is called.
A. Phosphor
B. Storage mesh
C. Collector
D. None

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