PPSC Computer Science Topic 11 MCQ's Test Preparation

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MCQ's Test For PPSC Computer Science Topic 11 Computer Graphics

Try The MCQ's Test For PPSC Computer Science Topic 11 Computer Graphics

  • Total Questions20

  • Time Allowed20

PPSC Computer Science Topic 11 Computer Graphics

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Question # 1

The uake one of the first fully 3D games was released in year.

Question # 2

LCD means

Question # 3

Pixel can be arranged in a regular

Question # 4

A three dimensional graphics has

Question # 5

__________ refer to a model that represent all the dimension of an object external as well as internal

Question # 6

Super quadric is a class of object that contain.

Question # 7

Which one of the basic input device in GUI

Question # 8

Display card are

Question # 9

LCD is an _____ device.

Question # 10

The shape of a Bezier curve primarily depends upon the

Question # 11

The standardization is needed

Question # 12

Display card is use for the purpose of.

Question # 13

By which we can take a view of an object from different directions and different distances.

Question # 14

The projection in which the projection plane is allowed to intersect the x, y and z -axes at equal distances.

Question # 15

Projection rays emanate from a.

Question # 16

__________ refers to the result obtained by multiplying the matrix of the individual transformation representation seuerieces.

Question # 17

In which method of CRT convergence problem occur

Question # 18

Graphics is one of the ........ major key element in design of multimedia application.

Question # 19

Each bit represent

Question # 20

Bezier sp line always passes through

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Sr.# Question Answer
1 The component of interactive computer graphics are
A. A light pen
B. Display unit
C. Bank of switches
D. All of these
2 Color depth can be defined by ________ which can be displayed on a display unit.
A. Bits per pixel
B. Bytes per pixel
C. Maga byte per pixel
D. None
3 The transformation in which an object can be rotated about origin as well as any arbitrary pivot point are called.
A. Translation
B. Scalling
C. Rotation
D. All of these
4 A three dimensional object can also be represented using.,_______
A. Method
B. Euation
C. Point
D. None
5 CRT means
A. Common ray tube
B. Cathode ray tube
C. Commercial ray tube
D. None
6 Which environment has been one of the most accepted tool for computer graphics in business and graphics design studies
A. Graphics
B. Macintosh
C. Uake
D. Multimedia
7 Each bit represent
A. One color
B. Two color
C. Three color
D. None
8 In beam penetration method of color CRT two layer of phosphor coated are.
A. Red and blue
B. Red and green
C. Blue and green
D. None
9 Computer graphics is used in many DTP software as
A. Photoshop
B. Paint brush
C. Both a and b
D. None
10 Plasma panel also called
A. Liquid crystal display
B. Gas discharge display
C. Non emissive display
D. None
11 How many types of projection are
A. 1
B. 2
C. 3
D. 4
12 The basic technique for producing color display with a CRT are.
A. Shadow mask and random scan
B. Beam penetration method and shadow mask method
C. Random scan and raster scan
D. None
13 GKS stand for
A. Graphics kernel system
B. Graphics kernel stnads
C. Generic kernel system
D. None
14 A example of black and white laser printer is.
A. HP 4000
B. MS
C. Both a and b
D. None
15 In which method of CRT convergence problem occur
A. Beam penetration method
B. Shadow mask method
C. Both a and b
D. None
16 Vector graphics is composed of
A. Pixels
B. Paths
C. Palette
D. None
17 Non impact use various techniques to combine three color pigment ___ to produce a range of color patterns.
A. Cyan, magenta and yellow
B. Cyan, white and black
C. Cyan , white and yellow
D. Black, magenta and yellow
18 __________ refers to the result obtained by multiplying the matrix of the individual transformation representation seuerieces.
A. Wire frame model
B. Constructive solid geometry methods
C. composite transformation
D. None
19 The amount of time the phosphor produce light of shine is controlled by chemical composition of the phosphor This is known as
A. Persistence
B. Resistance
C. Generators
D. None
20 DUST means
A. Direct view storage tube
B. Domain view storage tube
C. Direct view store tube
D. None

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