PPSC Computer Science Topic 11 MCQ's Test Preparation

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MCQ's Test For PPSC Computer Science Topic 11 Computer Graphics

Try The MCQ's Test For PPSC Computer Science Topic 11 Computer Graphics

  • Total Questions20

  • Time Allowed20

PPSC Computer Science Topic 11 Computer Graphics

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Question # 1

TIFF are used for

Question # 2

Each pixel has ............. basic color components.

Question # 3

Sp line curve can be either

Question # 4

__________ refers to the result obtained by multiplying the matrix of the individual transformation representation seuerieces.

Question # 5

Bezier sp line always passes through

Question # 6

A major dis advantage of DUST in interactive computer graphics is.

Question # 7

In DUST is there refresh buffer.

Question # 8

The no of control points in a Bezier curve ensures the

Question # 9

DUST means

Question # 10

An___ can be considered as an extension of spherical surface.

Question # 11

three dimensional graphics become popular in games designing multimedia and animation during the late.

Question # 12

Refresh CRT consist of.

Question # 13

DUST in rarely used today as part of.

Question # 14

A example of black and white laser printer is.

Question # 15

Color apparent in additive mode are the result of.

Question # 16

The distance of a line from the projection plane determines.

Question # 17

Interactive graphics is useful in

Question # 18

Display card are

Question # 19

The basic graphical interactions are.

Question # 20

Printer produce output by either

Prepare Complete Set Wise PPSC Computer Science Topic 11 Computer Graphics MCQs Online With Answers


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PPSC ComputerScience Chapter 11 Important MCQ's

Sr.# Question Answer
1 The projection in which the projection plane is allowed to intersect the x, y and z -axes at equal distances.
A. Wire frame model
B. Constructive solid geometry methods
C. Isometric projection
D. Back face removal
2 The origin of computer graphics was developed in.
A. 1950
B. 1960
C. 1970
D. 1990
3 The quantity of an image depend on
A. No of pixel by image
B. No of line used by image
C. No of resolution used by image
D. None
4 ________ are the three dimensional analogs of Quaid trees
A. quadric
B. Octrees
C. Geometry
D. None
5 The uake one of the first fully 3D games was released in year.
A. 1976
B. 1996
C. 1986
D. 1990
6 In which method of CRT convergence problem occur
A. Beam penetration method
B. Shadow mask method
C. Both a and b
D. None
7 In DUST is there refresh buffer.
A. No
B. Yes
C. Both
D. None
8 More the control points of a Bezier curve ____ quality of the curve.
A. Higher
B. Lower
C. Bad
D. None
9 Cyan color is produced when the blue and green are activated
A. Eually
B. Unequally
C. Both a and b
D. None
10 Display card are
A. VGA
B. EGA
C. Both a and b
D. None

Test Questions

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