First Year Computer Science Chapter 9 Online MCQ Test for 1st Year Computer Science Chapter 9 (Spread Sheet)

ICS Part 1 Computer Science Chapter 9 Test

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ICS Part 1 Computer Science Chapter Wise Test

MCQ's Test For Chapter 9 "Computer Science Ics Part 1 Chapter 9 Online Test"

Try The MCQ's Test For Chapter 9 "Computer Science Ics Part 1 Chapter 9 Online Test"

  • Total Questions15

  • Time Allowed20

Computer Science Ics Part 1 Chapter 9 Online Test

00:00
Question # 1

What is a loan.

Question # 2

Why is pitchign important for entrepreneurs.

Question # 3

A juce shop emphasizes affordability and local farmers . This is.

Question # 4

What are collaborative tools used for.

Question # 5

How can visual aids help in storytelling.

Question # 6

A survey shows 70% of customers buy pastrices on weekend. What strategy should follow.

Question # 7

The collaboration reduces.

Question # 8

Which stage ensures the solution aligns with user needs.

Question # 9

What is revenue.

Question # 10

What is a benefit of peer feedback

Question # 11

What role does prototyping play

Question # 12

What is the key tip for developing communication skills.

Question # 13

How is profit calcualted

Question # 14

What is a key benefits of Design thinking.

Question # 15

How can business solutions impact efficiency.

Prepare Complete Set Wise Chapter 9 "Computer Science Ics Part 1 Chapter 9 Online Test" MCQs Online With Answers


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9th Chapter

11th Class ICS Computer Science Chapter 9 MCQ's Test

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ICS Part 1 Computer Science (New Book) Chapter 9 Important MCQ's

Sr.# Question Answer
1

What is a key benefits of Design thinking.

A.

Guarantees success

B.

Fosters user centered innovation

C.

Eliminates research

D.

Focuses on feasibility

2

How can a grocery store improve inventroy.

A.

Reduce product variety

B.

Incerease prices

C.

Liminaes research

D.

Fosters user centered innovation

3

What does creativity involve.

A.

Standard procedures

B.

Original thinking

C.

Avoiding imagination

D.

Converntional ideas

4

What is an example of iterationin design.

A.

Finalizing without feed back

B.

Revising based on feedback

C.

Ignoring peers

D.

Stopping ater one draft

5

How did the Indus Valley Civilization show collaboration.

A.

Idividual projects

B.

Team planning and construction

C.

No design chagnes

D.

Competign civilizations

6

Why is it importantto know your audience

A.

To ignore thier feedback

B.

To tailor your message appropriately

C.

to use technicla langauge

D.

To limit engagement

7

What are innovaton and creativity essential for.

A.

Progress

B.

Limiting ideas

C.

Follwign taditions

D.

Aoiding change

8

A prototpe for a school app fails user testing. What should be done next.

A.

Discard idea

B.

Revise prototype

C.

Launch anyway

D.

Copy competitors

9

What is a loan.

A.

Money saved for future use

B.

Borrowed money that must be repaid

C.

Total revenue earned

D.

A types of investment

10

What cna a good pitch hel you achieve.

A.

Increase competition

B.

Turn your idea into reality

C.

Limit customer feedback

D.

Reduce marketing costs

Test Questions

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